System Requirements
- Apple Silicon Mac
- macOS 15 or later
- Recommended: 16 GB memory or higher
Launching Sillence
When Sillence launches, the interface is divided into several primary areas.
Viewport
Displays your scene and allows you to navigate, position objects, cameras, and lights.
Outline
Displays all objects, cameras, and lights in the current scene.
Inspector
Displays the properties of the selected item.
Toolbar
Provides quick access to common tools and actions.
Creating Your First Scene
Start from a Template
Choose a template from the startup screen to begin with a preconfigured scene.
Templates provide a quick way to explore lighting, cameras, and materials.
Start with an Empty Scene
Create a new empty scene and build everything from scratch.
Importing a Model
- Choose Import.
- Select an OBJ or USDZ file.
- The model is added to the scene.
- Materials load automatically when available.
For detailed instructions, see the Importing Models guide.
Positioning Objects
- Move objects
- Rotate objects
- Scale objects
- Snap objects onto other objects
- Place objects automatically on the ground
- Adjust object pivots
Adding Lighting
- HDR environment lighting
- Point lights
- Spot lights
- Directional lights
- Rectangle area lights
- Sphere area lights
- Disc area lights
- Tube area lights
Adjusting the Camera
- Focal length
- Depth of field
- Focus distance
- Composition
Rendering the Scene
Wireframe
Displays scene geometry as wireframes.
Clay
Displays objects using a neutral clay material.
Material
Displays physically based materials in real time.
Path Tracing
Provides physically accurate rendering with realistic lighting, reflections, shadows, and global illumination.
Render Quality Presets
- Low
- Medium
- High
- Cinematic
Exporting an Image
- Open the Render or Export menu.
- Choose an output resolution.
- Render the image.
- Save the final result.